#include "shapes_lo.inc" global_settings { max_trace_level 20 } // (1...20) [default = 5] // Round_N_Pyramid (N, Wire_R, R1, R2, Height, Fill_On, Merge_On) object{ Round_N_Pyramid (5, 0.10 , 1.00, 0.70, 0.45 , 1, 1) texture { T_Glass3 //pigment{ color rgbf<0.9 ,1,0.8, 0.85>} normal { bumps 0.05 scale 0.35} finish { diffuse 0.55 phong 1} } interior{ I_Glass caustics 0.7 } rotate<0,90,0> translate<0,0.2,0> scale <1,1,1>*1.3 } //------------------------------------------------------------------------------------