text { // ttf "arial.ttf", ttf "cyrvetic.ttf" "POV-Ray", 100, 0.12 // thickness, offset texture{ pigment{ color rgb<1,0.75,0>} normal { bumps 0.5 scale 0.01} finish { specular 1 reflection 0.25} } // end of texture scale<1,1.5,1> translate<-2.3,0.1,0.3> } // end of text object ---------------------------------------------