texture{ pigment{ color rgb<0.05,0.65,0.30> } normal { pigment_pattern{ radial sine_wave frequency 7 scale 1.17 turbulence 0.0 color_map {[0, rgb 0.15] [1, rgb 0.9]} } 1.5 } finish { phong 1 reflection{ 0.15} } rotate<90,0,0> } // end of texture ---------------------------