// Create an infinite sphere around scene and allow any pigment on it sky_sphere{ pigment { gradient <0,1,0> color_map { [0.00 rgb <0.6,0.7,1.0>] [0.35 rgb <0.0,0.1,0.8>] [0.65 rgb <0.0,0.1,0.8>] [1.00 rgb <0.6,0.7,1.0>] } scale 2 } // end of pigment } //end of skysphere -------------------------------------