Descriptions and Examples for the POV-Ray raytracer
by Friedrich A. Lohmüller
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- POV-Ray Tutorial

- Realistic Skies
    - A Realistic Sky
    - Partly Cloudy Sky
    - Layers of Clouds
   > Stacked planes clouds
    - Shadow Casting
    - Massiv media clouds
    - Sunset Sky
    - Starry Skies
    - Skydomes + skymaps
    - Skyboxes + cubemaps
    - HDRI environment

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How to create Realistic Skies with POV-Ray

Overview | 1 | 2 | 3 | 4 | 5 | 6 | 7.0 | 7.1 | 8 | 9 | 10

Stacked planes clouds :

Here many planes were stacked on over the other and colored by a semitransparent pattern of clouds fading out at the top an at the base. The original idea for this technique I found at the Stacked Sky Planes macro "stsky.inc" by Jaime Vives Piqueres, 2000 at http://www.ignorancia.org/ see "techniques" >> "Stacked Planes".

I made an according include file for this
Stacked_Planes_Clouds_1.inc
Note: This include file produces only the clouds. You have to put a blue sky in the background (i.e. by sky_sphere{ ... } ).
Handicap of this technique: viewed for the cloud level or near the horizon we see the gaps between the plaines.
click for higher resolution
Sky with cloud casting shadows on the ground.
Click on the image for a higher resolution!
Description of this scenery for POV-Ray
Stacked_Planes_Clouds_1t.pov and
Stacked_Planes_Clouds_1.inc or
Stacked_Planes_Clouds_1t.txt and
Stacked_Planes_Clouds_1.txt




Overview | 1 | 2 | 3 | 4 | 5 | 6 | 7.0 | 7.1 | 8 | 9 | 10

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© Friedrich A. Lohmüller, 2013
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