- POV-Ray Tutorials
- Analytical Geometry
with POV-Ray
- Index -
- Insert Menu Add-on
& Download
- Basics
Possibilities and Needs
Points & Lines
- Points in 3D
> Line Sections, Straight,
Vectors, Distance Markers
- Surfaces & Planes
- Output of Results,
Captions
- Points of Intersection
- Circles
Solids
- Tetrahedron
- Parallelepiped
- Round Solids
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- Overview by Table
on "analytical_g.inc"
- Vector Analysis
with POV-Ray
- Righthanded & Lefthanded
Systems of Coordinates
and the Cross Product
- Samples from
Analytical Geometry
- Parallelogram of the
Middles of the Edges
- Trace Points of a Straight Line
- Calculations about a Triangle
- Area of a Parallelogram
and Cross Product
- Shadow of a Pyramid
- Hit a plane || yz-plane
- Angle of triangle & yz-plane
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Analytical Geometry with POV-Ray |
Line Sections, Straight Lines,
Vectors and Distance Markers |
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Line Sections and Straight Lines.
Here we use the cylinder object of POV-Ray:
Line Section P1P2:
cylinder{ P1, P2, Rl pigment{color Green}}
Straight Line P1P2:
To get a longer (not infinite, but long enought) cylinder, we move the starting
point and the end point by a multiple of (here: 10*) the difference vector (P2-P1)
in the direction of the straight line.
cylinder{ P1–10*(P2-P1), P2+10*(P2-P1), Rl
pigment{color Green}}
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Line sections and straight lines - here with the projections on the xz plane.
Click here for a complete description of this scene for POV-Ray:
".txt"-Datei or
".pov"-Datei
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Vectors and Distance Markers
Vector P1P2:
For this we use the Vector macro from "analytical_g.inc":
object{ Vector (P1, P2, Rl)
pigment{color YellowGreen}}
Distance Marker between P1 und P2:
Here we use the Distance_Marker macro from "analytical_g.inc":
object{ Distance_Marker(P1, P2, Rl)
pigment{color Violet}}
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Vectors and distance markers
Click here for a complete description of this scene for POV-Ray:
".txt" file or
".pov" file
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