#declare Start = 0;
#local N = N + 1;
#macro MyObject = ...;
#default{ finish{ ambient 0.1 diffuse 0.9 }}
#if ( Expression ) ... #end
#if(N<10) ... #else ... #end
#switch(expr) #case(expr) ... #break #else ... #end
#switch(N) #case(1) ... #break #case(2) ... #break #else ... #end
#ifdef(MyColor) ... #else ... #end
#ifdef(R) ... #else ... #end
#undef MyColor
#ifndef(Wall_Color) #declare Wall_Color= ... #end
#debug "..."
#version 3.7;