Both commands were used to combine two ore more objects to a new object. The objects may be objects
without any physical connections!
These commands are usefull to give different objects the same texture or to transforme them
together (by scale, rotate, translate or matrix) with only one command.
e.g.: This makes it easy to create a pawn figure by different primitiv solids and then texture it
with a continuous wood texture. Transparent objects and "union":
The command "merge{...}" lets disappear the internal surfaces of the connected objects - this is
only of special interest if objects are transparent and have to look like made in one casting.
In other cases - using opaque textures - it is not necessary to use "merge"
because "union" has the same effect (most times faster!).