POV-Ray raytracer descriptions by Friedrich A. Lohmüller
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predefined shapes 1 Index

Other geometric objects from the include file "shapes2.inc"

Before you can use the following geometric shapes the according include file must be inserted in the scenery description file by:
#include "shapes2.inc".

In the file "shapes2.inc" the following objects are declared:

shape2.inc 640x480

Lower row from the left side:
Tetrahedron = Tetraeder, pyramid with triangular base (here with rotate<0,180,0>),
Octahedron = Oktaeder, double pyramid, 8 sides
Dodecahedron = Dodekaeder, 12 sides
Icosahedron = Ikosaeder, 20 sides
Octahedron s.o.
Upper row from the left side:
Rhomboid
Hexagon = regulars six sided prism
sphere{<0,0,0>,1} (Unit sphere for to compare with)
Pyramid = Pyramide, side lenght = base width
Pyramid2 = Pyramide with 45 degrees
These regular geometric shapes are defined symetric to <0,0,0>. Sample for how to use them as "object" by:
object{Icosahedron
       texture{....}
       translate<...> }

predefined shapes 1 Index

© 2002 Friedrich A. Lohmüller,   (legacy email redacted)