First Step:
A flat box and a bundle of cylinders:
The roofing tiles are simulated by a parallel cylinders
placed by a while loop, textured with stripes.
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roof part I
Description of this scene for POV-Ray. Click here:
".txt" file or
".pov" file
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Second Step:
Cutting off diagonally
The part of the roof after being rotated and translated to its final position is
cut off by two diagonal planes to its final shape.
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roof part II
Description of this scene for POV-Ray. Click here:
".txt" file or
".pov" file
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Last Step:
Placing the 4 quarters of the roof
After this all borders between these parts are covered by cylinders,
which simulate the tileing of the ridge.
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roof part III
Description of this scene for POV-Ray. Click here:
".txt" file or
".pov" file
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