> CSG Constructive
- union + merge
- coincident surfaces
- textures in CSG
Boolean Algebra with Solids
Here I want to explain some of the fundamental principals of constructing new and more complex
solids by combining primitive shapes. For this we use the technique called 'csg', which allows roughtly
speaking the same operations with solids which are custom in boolean algebra - and a little bit more than that.
In this case a solid is considered as a special set of points in the three dimensional space.
On this set of points we can work with boolean set operations.
|© Friedrich A. Lohmüller, 2012
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