Descriptions and Examples for the POV-Ray Raytracer by Friedrich A. Lohmüller
Geometric Shapes in POV-Ray
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Home
- POV-Ray Tutorial
 
Geometric Shapes
   Overview
Basic Shapes
Shapes by macro + CSG
Shapes in "shapes3.inc"
Other Shapes by macros
3D text shapes

Other Shapes
  - blob
  - sphere_sweep
  ->julia_fractal
  - Regulare Polyhedron
  - Paraboloid, Hyperboloid
  - Polynomial equations
  - Cubic & Quartic shapes
  - Parametric shapes

Non CSG Shapes
height_field + HF macros
Isosurfaces
                                   

"julia_fractal{ ... }" - creates a 3D slice of a 4D julia fractal object

julia_fractal{ ... quaternion ... }
 
julia_fractal
julia_fractal{ <-0.083,0.0,-0.83,-0.025>
   quaternion // quaternion hypercomplex
   cube             // Types: sqr  cube
   max_iteration 8
   precision 20     // 10...500

   texture{
     pigment{ color rgb<0.85,1,0.1>}
     finish { phong 1}
   } // end of texture
   scale<1,1,1>
   rotate<0,0,0>
   translate<0,0,0>
} // end of julia_fractal ----------
julia_fractal{ ... quaternion ... }
 
julia_fractal
julia_fractal{ <-0.083,0.0,-0.83,-0.025>
   quaternion  // quaternion hypercomplex
   sqr         // types: sqr cube
   max_iteration 8
   precision 20       // 10...500

   texture{
     pigment{ color rgb<0.85,0.1,0.3>}
     finish { phong 1}
   } // end of texture
   scale<1,1,1>
   rotate<0,0,0>
   translate<0,0,0>
} // end of julia_fractal ----------
julia_fractal{ ... hypercomplex ... }
 
julia_fractal
julia_fractal{ <-0.083,0.0,-0.83,-0.025>
   hypercomplex // quaternion, hypercomplex
   sqr              // Types: sqr  cube
   max_iteration 8
   precision 20     // 10...500

   texture{
     pigment{ color rgb<1,0.8,0.1>}
     finish { phong 1}
   } // end of texture
   scale<1,1,1>
   rotate<0,0,0>
   translate<0,0,0>
} // end of julia_fractal ----------

© Friedrich A. Lohmüller, 2014
www.f-lohmueller.de