// ground ----------------------------------
// settings of squared plane dimensions
// -- Strichabstand:
#declare RasterScale = 1.0;
// -- Strichbreite:
#declare RasterHalfLine = 0.05;
// -- dito in z Richtung
#declare RasterHalfLineZ = 0.05;
// -- Stichfarbe:
#declare Raster_Color = <1,1,1>*0.2;
//------------------------------------------
#macro Raster(RScale, HLine)
pigment{
gradient x scale RScale
color_map{
[0.000 color rgb Raster_Color]
[0+HLine color rgb Raster_Color]
[0+HLine color rgbt<1,1,1,1>]
[1-HLine color rgbt<1,1,1,1>]
[1-HLine color rgb Raster_Color]
[1.000 color rgb Raster_Color]
}// end of color_map
}// end of pigment
#end// end of Raster(RScale, HLine)-macro
//-------------------------------------------
union{
plane{ <0,1,0>, 0 } //---------------
height_field{
tga "MountLo1.tga"
smooth
double_illuminate
translate<-0.5,-0.001,0>
scale<150,15,150>
} // end of height_field ---------------
// Raster mit überlagerten Texturen:
// 1. -- Hintergrund Textur
texture{ pigment{color White*1.1}}
// 2. -- überlagerte Streifen
texture{ Raster(RasterScale,RasterHalfLine )}
texture{ Raster(RasterScale,RasterHalfLineZ)
rotate<0,90,0>}
}// end of union
//end of squared plane+mountain ----- |