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Segment_of_Torus |
Segment of a Torus general syntax: object{ Segment_of_Torus (R_major, R_minor, Segment_Angle) texture{ ... ... } } // end of object ------------With: R_major = the major radius of the torus, R_minor = the minor radius of the torus, Segment_Angle = the angle of the segment of the torus. For reasons of compatibility the old macro "Torus_Segment" |
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Samples:
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Macro in detail
For this we have to consider two cases:
The following images show how this macro works
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