#declare My_Test_Object =
difference{
sphere{ <0,0,0>, 2.75
texture { pigment{ color rgb< 0.5, 1.0, 0.0>}
finish { ambient 0.1 diffuse 0.85 phong 1}
} // end of texture
} // end of sphere ----------------------------------------
sphere{ <0,0,0>, 2.25
texture { pigment{ color rgb< 1, 0.6, 0> }
finish { ambient 0.1 diffuse 0.85 phong 1}
} // end of texture
} // end of sphere ----------------------------------------
cylinder{ <0,-3.5,0>,<0,3.5,0>, 1.50
texture { pigment { color rgb< 1, 1, 1>}
finish { ambient 0.15 diffuse 0.85 phong 0.5}
} // end of texture
} // end of cylinder ------------------------------------
scale<1,0.6,1>
} // end of difference --------------------------------------------
//-----------------------------------------------------------------
#include "shapes_lo.inc"
object{ Segment_of_Object (My_Test_Object,-235)
texture { pigment{ color rgb<1,1,1>}
finish { ambient 0.1 diffuse 0.85 phong 1}
} // end of texture
}
// ---------------------------------------------------------------- |