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Round_Tube_Ring_N |
Round_Tube_Ring_N general syntax: object{ Round_Tube_Ring_N (N, Tube_R, Base_Width, Edge_R) texture{ ... ... } } // end of object ------------------------With N = number of tube segments, Tube_R = radius of the tube, Base_Width = distance of linear tube sections from center, Edge_R = the major radius of the torus segments in the edges. |
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Sample:
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Macro in detail
This macro uses the macro "Torus_Segment":
Here some variations of that macro:
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