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sphere
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If a sphere has to be deformed by "scale< , , >" to a ellipsoid,
it's recommanded to do this according to the following |
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sphere + scale<...> = ellipsoid general syntax: sphere{ <xM,yM,zM>, r scale<sx,sy,sz> texture{ ... ... } }Here <xM,yM,zM> are the coordinates of the center and r is the radius and sx,sy,sz are the scale factors in x-, y- and z-direction. The samples here: sphere{<0,0,0>,1.0 scale<2,0.4,1> translate< 0,0, 0> texture{...}} sphere{<0,0,0>,1.0 scale<1,1,2> translate<-1,2,-3> texture{...}} sphere{<0,0,0>,1.0 scale<1,1,0.2> translate< 2,3, 5> texture{...}} |
© Friedrich A. Lohmüller, 2004 email: (legacy email redacted) homepage: |