Home
- POV-Ray Tutorial
- Geometrical Basics
for Raytracing
Right-angled Triangle
Pythagorean Theorem
Trigonometry Basics
Law of cosines
Equilateral Triangle
Regular Polygon
Polyhedron
Tetrahedron
Octahedron
Cube & Cuboid
Dodecahedron
Icosahedron
Cuboctahedron
Truncated Octahedron
Rhombicuboctahedron
Truncated Icosahedron
Circles
Tangent circles
Internal Tangents
External Tangents
- Geometric 3D Animations
|
|
Truncated Octahedron
Some useful geometrical facts. |
|
In the following we write for the square root of a number the expression "sqrt(ZAHL)"
conforming to the syntax used in POV-Ray.
|
Dimensions
Length of an edge: a. |
The radius of circumsphere:
R = a / 2 * sqrt( 10 );
The radius of edgesphere (tangent to edges):
Re = a * 3/2;
The angle between hexagon and hexagon: ~ 109,471°
Face_Angle = degrees(acos(-1/3));
The angle between hexagon and square: ~ 125,26°
Edge_Angle = degrees(acos(-1/sqrt(3)));
|
|
Truncated Octahedron
|
Truncated Octahedron Tesselation 3D
|
Zeolith A
|
Zeolith A
|
|