Descriptions and Examples for the POV-Ray Raytracer by Friedrich A. Lohmüller
Elementary Geometry for Raytracing
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Home
- POV-Ray Tutorial

  - Geometrical Basics
    for Raytracing

    Right-angled Triangle
    Pythagorean Theorem
    Trigonometry Basics
    Law of cosines
    Equilateral Triangle
    Regular Polygon
    Polyhedron
      Tetrahedron
      Octahedron
      Cube & Cuboid
      Dodecahedron
      Icosahedron
      Cuboctahedron
      Truncated Octahedron
      Rhombicuboctahedron
      Truncated Icosahedron
    Circles
      Tangent circles
      Internal Tangents
      External Tangents
     
     
     
     
     
     
     
     
     
   - Geometric 3D Animations
   - Geometric Shapes
     in POV-Ray
    ___________________
     

                                               

This is a small collection of some useful geometrical basics.
This does not intend to be complete!

Right-angled Triangle - Pythagoras - Trigonometry
Right-angled Triangle
Pythagorean Theorem
Trigonometry Basics
Law of Cosines
                                      
Regular Polygons
Equilateral Triangle
Regular Polygon
     
Regular Polyhedron - the five Platonic solids
Tetrahedron
Octahedron
Cube+Cuboid
Dodecahedron
Icosahedron
Cuboctahedron
 
Truncated
Octahedron
Rhombicub-
octahedron
Truncated
Icosahedron
             
Circles
Tangent Circles
Internal Tangents
External Tangents
                        






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© Friedrich A. Lohmüller, 2012
www.f-lohmueller.de

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