Descriptions and Samples for the POV-Ray Raytracer by Friedrich A. Lohmüller
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Basic Scenery Samples

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Some basic samples - how to construct objects and scenes in POV-Ray.
(uses javascript to show some sample images in 600x450 pixels) update! 15-Feb-2004
   
1. Pawn
(Objects: cone, sphere. Methods: declare, union.)
2. Rocket 1
(Objects: cone, sphere, prism. Methods: union.)
3. Rocket 2
(Objects: cone, cylinder, sphere, prism. Methods: declare, union.)
4. Cubes by Tubes
(Objects: cylinder, box. Methods: declare, union.)
5. Arch (for doors or bridges)
(Objects: cylinder, box. Methods: declare, difference.)
6. 4 Arches upon 4 Collumns
(Objects: cylinder, box, cone. Methods: declare, union, difference.)
7. Octagon
(Objects: box. Methods: declare, intersection.)
8. Star
Objects: box.
Methods: union, intersection, inverse, while loop.

8. Yin and Yang new! 01-Feb-2004
Objects: isosurface.
Methods: union.

9. Shape of an Egg
(Objects: sphere, box. Methods: declare, intersection or difference.)
10. Biconvex Optical Lens
(Objects: sphere. Methods: declare, intersection.)
11. Guitar Body new! 15-Feb-2004
Objects: prism.
Methods: cubic spline.

12. Wheel - with and without while-Loop
(Objects: torus, cylinder. Methods: union, while.)
13. Winding Staircase
(Objects: box, plane. Methods: union, while.)
14. Ladder
(Objects: cylinder. Methods: #macro, union, while.)
15. Mast
(Objects: cylinder, box. Methods: #macro, union, while.)
16. Canoe in the water
(Objects: sphere, box, plane. Methods: union, intersection, transform.)

 

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