Descriptions and Examples for the POV-Ray Raytracer by Friedrich A. Lohmüller
Design of Surfaces by "texture" with POV-Ray -
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- POV-Ray Tutorial
  Design of Surfaces
  > Colors and Textures
     Index

    texture Syntax
    - Basic Sample
    - pigment{ ... }
    - normal{ ... }
      - pigment_pattern
      - normal Samples
    - finish{ ... }
    Ready-made Textures
    - Rules
    - colors.inc
    - textures.inc
    Do-it-yourself Colors
    - color rgb< , , >
    - Transparency
    Patterns
    - pattern types
      Regular patterns
    - checker, hexagon
      square, triangular
    - brick
    - object pattern (1)
    - object pattern (2)
    - object pattern (3)
    - tiling
    - pavement
      Stripes pattern
    - color_map{...}
      Patterns by pigments
    - pigment_pattern (1)
    - pigment_pattern (2)
    Patterns Lists
    - Regular Patterns
    - Random Patterns
    - Fractal Patterns
    - Other Patterns
    Warps
    - warp mapping
    uv_mapping
    Mapping
    - Mapping Methods
    - color_map{ ... }
    - pigment_map{ ... }
    - texture_map{ ... }
    - normal_map{ ... }
    - average
    - material_map{ ... }
    - image_map{...}
    - image_map+gif 1
    - image_map+gif 2
    - image_map+gamma
    - bump_map{ ... }
    - transparency maps 1
    - transparency maps 2
    - transparency maps 3
    Superpositions
    - Layered Textures
    - Squared Paper Grid

    Your own Textures
 
                                           

Colors and Textures

  Texture Syntay Syntax rules - Basic sample
pigment{ ... }
normal{ ... } with
pigment_pattern
and samples
finish{ ... }
  Rules for ready-made colors, pigments and textures
  Table of
predefined colors

from "colors.inc"
  Table of
predefined pigments and textures

from "textures.inc"
  Colors by "color_rgb< , , >":
colors, pigments and textures by do-it-yourself
  Transparency with "filter" and "transmit":
The transparency of the surface.
  Patterns
  patterns types
  Regular patterns:
checker,
hexagon,
square,
triangular
             
  Regular patterns:
  brick
  tiling
  pavement
  Object for pattern:
  object pattern (1)
  object pattern (2)
  object pattern (3)
  Pattern of Stripes:
  color_map{...}
Motifs par pigments
  pigment_pattern (1)
  pigment_pattern (2)
Patterns by images
  image_pattern
  List of Regular Patterns
The regular pattern functions
  List of Random Patterns
The randomized pattern functions - turbulated or made by noise functions
  List of Fractal Patterns
Fractals functions as patterns
  List of other Patterns
Some other pattern functions
  Warp Mapping and
  uv_mapping.
Pattern modifier 'warp' and 'uv_mapping
- Mapping adapted to surfaces.
  Mapping . Mapping textures on a surface - methods.
  color_map{ ... }
  pigment_map{ ... }
  texture_map{ ... }
  normal_map{ ... }                                  
  average - Weighted average for "normal", "pigment" and "texture"
  material_map{ ... } - Mapping textures by patterns from images
  image_map{ ... } - Mapping of images upon surfaces
  Mapping of transparent gif images upon surfaces
  image_map{ ... } + transparent gifs I
  image_map{ ... } + transparent gifs II
  image_map{ ... } and gamma
Mapping of images with gamma correction
  bump_map{ ... } - Using images for normal patterns.                  
  transparency mapping 1
  transparency mapping 2
  transparency mapping 3
- Transparency with patterns.                  
  Layered textures
- Textures of different layers
  Your own texture collection
  How to make your own include file for colors and textures.
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© Friedrich A. Lohmüller, 2015
http://www.f-lohmueller.de

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