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3D Animation
Index of Content
0. Basic Knowledge
1. Basic Sample
2. From Images to Video
3. Basic Terms
4. Animation Commands
I. Cyclic Animations
1. Rotating Objects
1.2. Planets in Orbit
2. Rotating Camera
3. Western Wheel
Problem
3.1. Rolling Wheels
4. Gears
4.1. Roller Chain
4.2. Bike Chain
5. Swinging Pendulum
5.1. Newton's Cradle
6. Spiral Pendulum
7. Connecting Rods
8. Psychedelic
+ Op-Art
9. Conters
+ Countdowns
10. Folding of a Cube
II. Animation Paths with Spline Curves
1. Spline Curves
2. Animation Paths
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0. Basics
How to start? What we should know about animations.
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1. |
Basics on Animations with POV-Ray
Animations, animated gifs, avi video, mpeg video - how to do and a first sample. |
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2. |
From a Serie of Animation Images from POV-Ray to a Video File
How to use Dave's Targa Animator (DTA) (free!) to convert a serie of single images to avi video file.
Also as a base to create an mpeg file with other video programms. |
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frames, fps, bitrate, loop, ani gif, mpeg |
3. |
Terms and Basic Knowledge
About frames, file sizes, image sizes, bit rates and compressions of animation files.
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clock, frame_number, ... |
4. |
Animation Commands for ini files and scene files in POV-Ray
Commands of the ini files and
values usable for the designing and control of
Animations in scene files. |
II. Pathes for Animations with Spline Curves
An elegant method for "flybys" and "walkthroughs".
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The Concept of the Spline Curves
Basics on spline curves, closed spline curves
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Animations with Spline Curves
How to orientate objects along a spline curve.
The use of the Spline_Trans macro made by Rune S. Johansen.
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