Home
- POV-Ray Tutorial
Model Railroading
Railway Modelling
with POV-Ray
Index of Content
- Rail Track System
for POV-Ray
Basic Track Elements
> Straight & Curved
- Switches
- Wye + 3Ways
- Level Junctions
- Simplified Using by
RT_System_00.inc
- Rail Tracks Elements
with RT_System_00.inc
- Track Layout with
Model Scaled Tracks
- H0 Scale Tracks
- N Scale Tracks
- Z Scale Tracks
- Track Layout with
scaled Tracks
- Track Placement
- Tracks Up & Down
- Track Layout Examples
- Simple cyclic
- Simple eight
- Download of the
Rail Track System
|
Rail Track System for POV-Ray
Staight Tracks and Curve Tracks
Straight Tracks
//---------------------- straight track in x+
#include "RT_System/RT_Track_Straight_00.inc"
//--------------------------------------------
object{RT_Track_Straight_00(
15.00,// Track_Length, // meter
1.5, // Ties_Per_Meter // ~1.5,
) //---------------------------------
rotate<0,0,0>
translate<0.00,0.00,0.00>
} //------------------------------------ |
The ties / sleepers are distibuted equidistant!
|
RT_Track_Straight_00
|
Curve Tracks
//-------------------- right curve track in x+
object{ RT_Track_Curve_00(
#include "RT_System/RT_Truck_Curve_00.inc"
//---------------------------------
30.00, // Rail_Radius, // meter
30, // Bow_Angle, // degrees
1.5, // Ties_Per_Meter // ~1.5,
) //---------------------------------
rotate<0,0,0>
translate<0.00,0.00,0.00>
} //------------------------------------ |
The ties / sleepers are distibuted equidistant!
Rotating: with #include "transforms.inc"
we can use
Rotate_Around_Trans( <0,Angle,0>, <0,-Rail_Radius,0> )
Attention:
The maximal angle of this curve track is 90° !!!!
|
RT_Track_Curve_00
For left curves: ' scale<1,1,-1> '
|
|